/[suikacvs]/markup/html/whatpm/Whatpm/HTML.pm.src
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revision 1.32 by wakaba, Sun Jul 1 06:18:57 2007 UTC revision 1.239 by wakaba, Sun Sep 6 10:17:38 2009 UTC
# Line 1  Line 1 
1  package Whatpm::HTML;  package Whatpm::HTML;
2  use strict;  use strict;
3  our $VERSION=do{my @r=(q$Revision$=~/\d+/g);sprintf "%d."."%02d" x $#r,@r};  our $VERSION=do{my @r=(q$Revision$=~/\d+/g);sprintf "%d."."%02d" x $#r,@r};
4    use Error qw(:try);
5    
6    use Whatpm::HTML::Tokenizer;
7    
8    ## NOTE: This module don't check all HTML5 parse errors; character
9    ## encoding related parse errors are expected to be handled by relevant
10    ## modules.
11    ## Parse errors for control characters that are not allowed in HTML5
12    ## documents, for surrogate code points, and for noncharacter code
13    ## points, as well as U+FFFD substitions for characters whose code points
14    ## is higher than U+10FFFF may be detected by combining the parser with
15    ## the checker implemented by Whatpm::Charset::UnicodeChecker (for its
16    ## usage example, see |t/HTML-tree.t| in the Whatpm package or the
17    ## WebHACC::Language::HTML module in the WebHACC package).
18    
19  ## ISSUE:  ## ISSUE:
20  ## var doc = implementation.createDocument (null, null, null);  ## var doc = implementation.createDocument (null, null, null);
21  ## doc.write ('');  ## doc.write ('');
22  ## alert (doc.compatMode);  ## alert (doc.compatMode);
23    
24  ## ISSUE: HTML5 revision 967 says that the encoding layer MUST NOT  require IO::Handle;
 ## strip BOM and the HTML layer MUST ignore it.  Whether we can do it  
 ## is not yet clear.  
 ## "{U+FEFF}..." in UTF-16BE/UTF-16LE is three or four characters?  
 ## "{U+FEFF}..." in GB18030?  
   
 my $permitted_slash_tag_name = {  
   base => 1,  
   link => 1,  
   meta => 1,  
   hr => 1,  
   br => 1,  
   img=> 1,  
   embed => 1,  
   param => 1,  
   area => 1,  
   col => 1,  
   input => 1,  
 };  
25    
26  my $c1_entity_char = {  ## Namespace URLs
27    0x80 => 0x20AC,  
28    0x81 => 0xFFFD,  my $HTML_NS = q<http://www.w3.org/1999/xhtml>;
29    0x82 => 0x201A,  my $MML_NS = q<http://www.w3.org/1998/Math/MathML>;
30    0x83 => 0x0192,  my $SVG_NS = q<http://www.w3.org/2000/svg>;
31    0x84 => 0x201E,  my $XLINK_NS = q<http://www.w3.org/1999/xlink>;
32    0x85 => 0x2026,  my $XML_NS = q<http://www.w3.org/XML/1998/namespace>;
33    0x86 => 0x2020,  my $XMLNS_NS = q<http://www.w3.org/2000/xmlns/>;
34    0x87 => 0x2021,  
35    0x88 => 0x02C6,  ## Element categories
36    0x89 => 0x2030,  
37    0x8A => 0x0160,  ## Bits 12-15
38    0x8B => 0x2039,  sub SPECIAL_EL () { 0b1_000000000000000 }
39    0x8C => 0x0152,  sub SCOPING_EL () { 0b1_00000000000000 }
40    0x8D => 0xFFFD,  sub FORMATTING_EL () { 0b1_0000000000000 }
41    0x8E => 0x017D,  sub PHRASING_EL () { 0b1_000000000000 }
42    0x8F => 0xFFFD,  
43    0x90 => 0xFFFD,  ## Bits 10-11
44    0x91 => 0x2018,  #sub FOREIGN_EL () { 0b1_00000000000 } # see Whatpm::HTML::Tokenizer
45    0x92 => 0x2019,  sub FOREIGN_FLOW_CONTENT_EL () { 0b1_0000000000 }
46    0x93 => 0x201C,  
47    0x94 => 0x201D,  ## Bits 6-9
48    0x95 => 0x2022,  sub TABLE_SCOPING_EL () { 0b1_000000000 }
49    0x96 => 0x2013,  sub TABLE_ROWS_SCOPING_EL () { 0b1_00000000 }
50    0x97 => 0x2014,  sub TABLE_ROW_SCOPING_EL () { 0b1_0000000 }
51    0x98 => 0x02DC,  sub TABLE_ROWS_EL () { 0b1_000000 }
52    0x99 => 0x2122,  
53    0x9A => 0x0161,  ## Bit 5
54    0x9B => 0x203A,  sub ADDRESS_DIV_P_EL () { 0b1_00000 }
55    0x9C => 0x0153,  
56    0x9D => 0xFFFD,  ## NOTE: Used in </body> and EOF algorithms.
57    0x9E => 0x017E,  ## Bit 4
58    0x9F => 0x0178,  sub ALL_END_TAG_OPTIONAL_EL () { 0b1_0000 }
59  }; # $c1_entity_char  
60    ## NOTE: Used in "generate implied end tags" algorithm.
61  my $special_category = {  ## NOTE: There is a code where a modified version of
62    address => 1, area => 1, base => 1, basefont => 1, bgsound => 1,  ## END_TAG_OPTIONAL_EL is used in "generate implied end tags"
63    blockquote => 1, body => 1, br => 1, center => 1, col => 1, colgroup => 1,  ## implementation (search for the algorithm name).